Artist: Florent Desailly
Location: Paris, France
🖼 "Hello, my name is Florent Desailly, I'm a french creature artist, I mostly work for my own company where we do miniature for 3d printing, and I also do freelance work when I have the time."
❓Who or what influenced your artworks and art style the most at your early steps? Tell us about your journey.
🗣 It's always hard to pinpoint the influences. I was lucky to have parents who allowed me to discover a lot of things. But surprisingly, it was Half-life that undoubtedly ignited my love of monsters. I made playing cards inspired by the monsters of Half-life. Later on, Morrowind made me really love imagining worlds.
❓How did you start your professional career and how did you come to that?
🗣 I discovered ZBrush completely by chance while walking on youtube when I had no desire to work in this environment. Even though I drew a lot when I was a kid during this period, I put all that aside and spent most of my time playing world of warcraft or league of legends. I really liked it. I learned by following tutorials that I found on the internet, those of Thomas Roussel and later of Dominic Qwek.I later joined a small French-speaking Zbrush community of people like Lisian Mennella and Jason De Loos, who allowed me to understand that it was possible to make a career out of it. I participated in several amateur projects which never materialized but which taught me a lot. And later, I responded to a job ad for Eko Software and finally started my professional career.
❓What hardware and software tools are you using at your workspace and why?
🗣 For my equipment, I use an Intuos M pro and a pc. For software, my core software is of course ZBrush but as a 3d artist we have to learn a whole range of software (substance painter, Maya, 3ds max, 3coat ...)
I am also trying to switch more and more towards the concept, so I use Photoshop a lot and blender is seriously eyeing me.
❓What do you think is the best way to work for you: full-time, freelance or part-time?
🗣 For beginners, I think full time is really the best option, it allows you to meet lots of great people and learn a lot. But for me now, working on my own projects is really the most satisfying, even if doing some freelance assignments from time to time on interesting projects is a freedom that I cherish a lot.
❓What was your most challenging project so far and why?
🗣 Probably when I started at Dontnod entertainment, I was a character artist before that, and I quickly realized that I was not yet a real concept artist, the shock was a little brutal at the beginning, but I had time to adapt.
❓What do you think are some portfolio "must-haves" as a freelance artist/2D artist/3D artist?
🗣 I think an artist's portfolio should best reflect the work he wants to do professionally. If you want to make monsters, you have to have monsters in your portfolio. If you want to be a character artist in video games, you have to have game-ready characters.
❓What do you think is the most important thing artists need to develop to succeed?
🗣 I don't really know. I think I lack the experience to answer this question correctly, but I think you have to try things and not wait for things to happen
❓What is your dream project or art direction that you're starting to try?
🗣 I would love to make a bestiary of an imaginary planet, a bit like Wayne Barlowe's Expedition.
❓Can you tell us about a personal or a professional project you are proud of?
🗣 I'm very proud of what we managed to do with Jason de Loos from Lord of the Print. It's a constant race against time, but I think my best jobs have been done for Lord of the Print, and being your own boss, although stressful, really allows you to surpass yourself.
❓Is there anything you learned in the industry that you didn't expect?
🗣 It's a lot of work to make a game.
❓What are you passionate about and do you have any hobbies besides art?
🗣 Honestly, at the moment, I don't have time to do anything else, but I need to change that.
❓If you had just one question about anything that you could ask and get an answer to, what would it be?
🗣 I would love to know what the spinosaurus really looked like